Thursday, February 16, 2012

Weekly Post for the week of 2/13 t 2/17

You have now completed the tutorials on using Keyboard and Mouse Input as well as collision test. In a complete sentence explain any problems you had with the tutorials or uploading your files to the wiki? Did you find the tutorials useful?

Find a .swf file you like from another Globaloria team in your Topic Area and embed it on your blog (check out Blogging Tips if you don't know how). Be sure to properly credit the team or user who created the .swf by naming them and hyperlinking back to their page.

Comment on the blog of another Globaloria student!
Your learning log will be mouse input for three hours this week.

Thursday, February 9, 2012

Weekly Blog for 2/9/11

Answer the questions below:
  • Share a link, video or picture of an animation you like that relates to your game topic. What makes this animation stand out to you?
  • Reflect on the class so far. Do you like working in flash? Why or why not?
Comment on the blog of another Globaloria student!

The Learning Log Entries should be Animation and Keboard Input; remeber to indicate the number of hours you spent working on these categories.

Thursday, February 2, 2012

Weekly Post 2/2/11

Answer the following questions in complete sentence:
  • Was the sound tutorial without errors?
  • Did you have any problems placing sound in your game?
  • How do you plan to use sound in your game?
  • How will it help enhance the game play and learning experience of your game?
Comment on the blog of another Globaloria student!
The Learning Log Category is Sounds the hours are 3.

Friday, January 20, 2012

Weekly Blog for Jan 20, 2012

  • Keeping in mind all of the different kinds of buttons there are and the different purposes they may serve, how might you use buttons in your game?
  • Do some research and find a link you find helpful. Write a post explaining why this is a useful resource and add the link to your blogroll.
Comment on the blog of another Globaloria student!

Don't forget your learning log.  The category is buttons, the dates are 1/9/12 to 1/20/12 and the hours are 10.5. 

Thursday, December 15, 2011

Weekly Blog 12/15/11

You have registered for the Globaloria game contest.  How did you find the process?  Did you experience any problems?  Answer the questions in complete sentences.

Your Learning Log Category is Scenes.

Thursday, December 8, 2011

Weekly Blog for 12/9/11

While working on your Primary Game scene this week, what problems, if any, did you encounter? Discuss your primary game scene and the action you added to a Symbol so it could move up and down, or right and left using the arrow keys on your keyboard. Finally, indicate if you will use this scene in your game.  Use the Primary Scene category in your Learning Log.

Thursday, December 1, 2011

Weekly Blog Post for 12/2/11

In the past couple of  weeks we have completed  tutorials that teach, star shapes, drawing tools, and a character who walks using Blank Key Frames.  Please discuss each one of the tutorials and tell me which  one you will use in your game?

Wednesday, November 16, 2011

Weekly Blog Post for 11/18/11

You have completed tutorials that demonstrated Using the Pen, Brush and Fill tools: As well as completing a star with different fills.  You also traced an object, recolored it and saved it as a flash file.   Choose one of the tutorials you completed this week and tell me how you will use it in your game?

Have a nice Thanksgiving Break

Thursday, November 3, 2011

Weekly Blog for November 3, 2011

Answer the questions in complete sentences.

Did you enjoy making the paper prototype?
If yes what was the best part?
If you did not like making the paper prototype tell me why?

Your learning log entry will be Paper Prototype for 3 hours.  In the comment section tell what you did this week.

Thursday, October 27, 2011

Weekly Post for 10/27/11

We have started the paper Prototype and gone over the requirements.  Please answer the following questions concerning your paper Prototype:
    1. What kind of game is it?
    2. What social issues does the game discuss?
    3. What is the main goal of the game?
    4. What is the main activity of the game? (e.g., platforming, puzzle solving, or others)
    5. Are there any problems with how the game works?
In your learning log use the Paper Prototype category, the hours are 3, and the description should indicate how far you have come on the paper prototype.